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2.5.2.1 patch

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Forum » General Discussion » 2.5.2.1 patch
Quote | PM | +Rep by TheJohn » December 21, 2011 5:22am
Version 2.5.2.1
- The current Free Heroes were changed. The current available list is as follows:
* Valkyrie
* Monkey King
* Gemini
* Chronos
* Swiftblade
* Zephyr
* Engineer
* Fayde

* Parasite
* Thunderbringer
* Wretched Hag
* Martyr
* Puppet Master
* Plague Rider

* Pharaoh

- Added a new Taunt: Fist of Sol

- Added a new Keeper of the Forest Alt Avatar: Mother Nature Keeper

- Health Bars for heroes now have Health Pips and glow when you hover over them
* Each small section is 200 Health and each large section is 1000 Health

- New options for colorblind players
* Health Pips or Colorblind options can be turned on and off in the Mod Options section

- /dnd will now ignore mentor/player spectate requests
- You can no longer player spectate or mentor in a Tournament Rules game
- Fixed player count with player spectators/mentors

- For mentors/player spectators, we no longer do:
* PSR checks
* Leaver check
* Verified check
* Private server check

- Hellflower: Can no longer tab to the invisible gadget

- Aluna: Recalibrated Deja Vu timer mechanics to be more accurate with the channel bar in the majority of cases
- Amun-Ra: Fixed Ra's Path of Destruction projectile from going more than 600 range if he gets teleported within the same frame he reaches its cast point
- Cthulhuphant: Fixed his Trample projectile from still going after he dies
- Fayde: Added a check so her Illusions will interact properly with deleted units
- Fayde: Added a death check so if multiple Burning Shadows illusions are present on a unit when the target dies, then the excess illusions attacking that unit all die
- Fayde: Burning Shadows sight gadgets are unable to be tabbed to. Illusions are still selectable via tabbing
- Fayde: Fixed Burning Shadows so Barbed Armor properly returns the damage done to Fayde
- Gemini: Extremely minor tweak to alt avatar animation when walking
- Gemini: Made some effects not play through fog
- Gemini: Fixed teleporting to the wrong place when dying
* Fixes a bug where Gemini drops items that drop on death (ie, Bound Eye) at the killer's feet instead of the pet's feet
- Gladiator: Fixed his invisible gadgets so they can't be tabbed to
- Kraken: Fixed so he stops displacing the target with his Tsunami Charge if he gets unbound from his projectile
- Magebane: Optimized Mana Combustion
- Midas: Updated Elemental Warp's tooltip
- Tundra: Fixed units so they play their idle animation when the stun of Avalanche wears off

TheJohn



Posts: 95
Quote | PM | +Rep by Todesgift » December 28, 2011 12:31pm
nice patch. many fixes but gemini as f2p hero and also fayde...

Todesgift



Posts: 10
Quote | PM | +Rep by TheJohn » December 28, 2011 4:16pm
Todesgift wrote:

nice patch. many fixes but gemini as f2p hero and also fayde...


I saw few Geminis, and most of them were good. Faydes are a problem, they all suck

TheJohn



Posts: 95
Quote | PM | +Rep by Todesgift » December 29, 2011 12:23am
okay? i dont know what game you play but ok. the geminis i saw were good but the faydes were kinda pro. one said me he would play her the first time and made a score of 15 3 XX or something.

Todesgift



Posts: 10
Quote | PM | +Rep by TheJohn » December 29, 2011 5:24am
Todesgift wrote:

okay? i dont know what game you play but ok. the geminis i saw were good but the faydes were kinda pro. one said me he would play her the first time and made a score of 15 3 XX or something.


lol, you are luckier. I only see good Faydes when she's not free

TheJohn



Posts: 95

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