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2 Votes

Aluna Build

February 14, 2012 by Fluffyy

Comments: 17    |    Views: 2228



Build 1

Hero Build

HoN Hero: Aluna

Offense
Damage 48-54
Attack Speed 0.69
Lifesteal 0%
Defense
Armor 2.52
Magic Armor 5.5
Evasion 0%
Other
Movement 300
Attack Range 600
Attributes
Strength 46
Intelligence 63
Agility 45
Basic Stats
Health 0
Health Regen 0
Mana 0
Mana Regen 0

Purchase Order

Starting

early game

mid game

late game



Hero Abilities

Emerald Lightning
1 8 9 12
Power Throw
2 4 5 7
Deja Vu
3 13 14 15
Emerald Red
6 10 11
Stats
16 17 18 19 20 21 22 23 24 25

Aluna Build


Fluffyy
February 14, 2012



Chapter Title

here you go and have fun, pretty sure between lvl 14 and 16 you put a stats int here but i cant be sure, but you guys get the idea. just fill in accordingly. first one so opinions are welcome.



Guide Discussion
Quote | PM | +Rep by Under banana » February 21, 2012 5:35am
like +1

Under banana



Posts: 26
Quote | PM | +Rep by Clixton » February 22, 2012 5:16am
how do you level emerald red @ level 10?
and could you explain, why do you buy spellshards?

Clixton



Posts: 20
Quote | PM | +Rep by TheJohn » February 22, 2012 6:08am
Why spellshard if you're getting hellflower?

TheJohn



Posts: 95
Quote | PM | +Rep by Trigonomics » February 29, 2012 9:00pm
imo getting spellshards just for power throw isnt worth it as most of your damage output will be your auto-attacks. Getting a bottle to help in farming is great, but I personally like to have just the mana battery, Ghost marchers, then go straight into hellflower, then Harkons, getting wards every so often.

Trigonomics



Posts: 2
Quote | PM | +Rep by Fluffyy » March 2, 2012 2:19pm

imo getting spellshards just for power throw isnt worth it as most of your damage output will be your auto-attacks. Getting a bottle to help in farming is great, but I personally like to have just the mana battery, Ghost marchers, then go straight into hellflower, then Harkons, getting wards every so often.


yeah your not going to have alot of auto atk dmg early on, so it helps with mana regen and dmg with power throw, whcih will be your primary dmg early to mid game. and if you just go straight hellflower you wont have any survivability which i see alot of bad aluna players do. your build has no survivability, shes a squish skillshot hero, your going to be targeted by deadwoods/pebbles etc type heros. need shrunken or voids which i should add.

Fluffyy



Posts: 1
Quote | PM | +Rep by TheJohn » March 2, 2012 2:38pm
Fluffyy wrote:



yeah your not going to have alot of auto atk dmg early on, so it helps with mana regen and dmg with power throw, whcih will be your primary dmg early to mid game. and if you just go straight hellflower you wont have any survivability which i see alot of bad aluna players do. your build has no survivability, shes a squish skillshot hero, your going to be targeted by deadwoods/pebbles etc type heros. need shrunken or voids which i should add.


Check if I understood the idea: you get spellshards because it's a cheaper version of hellflower and you can buy a shrunken head too. When you get some more kills, you'll sell spellshards and buy hellflower

It seems to be an interesting idea.

TheJohn



Posts: 95
Quote | PM | +Rep by Clixton » March 5, 2012 8:23am
Hellflower costs around 200gp more than lvl3 Spellshards, talking about survivability?! not much u can get with 200gp.

with hellflower,you will get bunch of damage, attackspeed, huge mana regen AND silence(wich will 140% definately save more lives than spellshards(the point of survivability heh?)
and you still didnt say how can u level Emerald Red 2nd time at level 10

Clixton



Posts: 20
Quote | PM | +Rep by TheJohn » March 5, 2012 9:36am
Clixton wrote:

Hellflower costs around 200gp more than lvl3 Spellshards, talking about survivability?! not much u can get with 200gp.

with hellflower,you will get bunch of damage, attackspeed, huge mana regen AND silence(wich will 140% definately save more lives than spellshards(the point of survivability heh?)
and you still didnt say how can u level Emerald Red 2nd time at level 10


Thats a good point, but as you said, 200 gold more than lvl 3 spellshards, so lvl 1 spellshard would be a choice for early-mid game and hellflower for mid-late game

TheJohn



Posts: 95
Quote | PM | +Rep by Clixton » March 7, 2012 12:57pm
TheJohn wrote:



Thats a good point, but as you said, 200 gold more than lvl 3 spellshards, so lvl 1 spellshard would be a choice for early-mid game and hellflower for mid-late game
Thank You
/
but still, from mid to late game you rely on autoattacks, you do more damage autoattacking than with throw.

oh and i want to point that out, in this guide creator has mentioned Harkon's Blade in build, that doesnt stack with Spellshards

Clixton



Posts: 20
Quote | PM | +Rep by TheJohn » March 7, 2012 2:53pm
Clixton wrote:

Thank You
/
but still, from mid to late game you rely on autoattacks, you do more damage autoattacking than with throw.

oh and i want to point that out, in this guide creator has mentioned Harkon's Blade in build, that doesnt stack with Spellshards


I see, gj

And lol, yeah

TheJohn



Posts: 95

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